Home > Uncategorized > LoL Builder v2 updated to v1.0.0.140

LoL Builder v2 updated to v1.0.0.140

May 23, 2012

LoL Builder v2 updated to match v1.0.0.140 League of Legends version.

  • Updated LoL Builder v2 to match League of Legends v1.0.0.140 last patch notes
  • Added Darius, the Hand of Noxus
  • New feature – Free champion rotation info
  • New feature – News and Community info
  • Corrected Garen E spell text
  • Fixed some FC bugs
  • Some app fixes
Darius, the Hand of Noxus

Darius, the Hand of Noxus

Release Notes v1.0.0.140:

League of Legends v1.0.0.140
Darius, the Hand of Noxus

  • Hemorrhage (Passive) – Darius aims his attacks strategically, causing his target to bleed. This effect stacks up to five times.
  • Decimate – Darius swings his axe in a wide circle. Enemies struck by the blade take more damage than those struck by the shaft.
  • Crippling Strike – Darius’s next attack severs a crucial artery. As the target bleeds out, their movement and attack speeds are slowed. Crippling Strike’s cooldown is lower the more bloodied the target.
  • Apprehend – Darius hones his axe, granting him passive armor penetration. When activated, Darius sweeps up his enemies with his axe’s hook and pulls them to him.
  • Noxian Guillotine (Ultimate) – Darius leaps to an enemy Champion and strikes a lethal blow, dealing true damage. This damage increases for each stack of Hemorrhage on the target. If Noxian Guillotine is a killing blow, its cooldown is refreshed.


  • Ashe’s art update
    • New model for Classic Ashe
    • Updated and improved models for Woad Ashe, Shewood Ashe, Frelijord Ashe and Queen Ashe
    • All new animations and updated VFX for base and skins
    • Updated splash art
  • Hawkshot now displays total gold retrieved by the skill in the tooltip
  • Adjusted Frost Shot’s projectile speed to match the basic attack projectile speed
  • Fixed a bug where Frost Shot’s attack frame was slower than the basic attack


  • Fixed a bug where Caitlyn would appear to attack during Ace in the Hole


  • Rupture
    • Added red/green rings to indicate which targets will be affected
    • Launch delay reduced to 0.65 seconds from 0.7 seconds

Dr. Mundo

  • Sadism now returns 40/50/60% of Mundo’s health instead of 40/55/70%


  • Dark Wind now deals 50% increased damage to minions


  • Fixed a bug where Playful / Trickster would prevent Fizz from casting spells for longer than intended


  • Parrrley now displays total gold earned by the skill in the tooltip


  • Rampage damage to minions increased to 66% from 50%
  • Devastating Charge now requires less distance traveled to get the full effect


  • Glitterlance
    • Damage adjusted to 80/125/170/215/260 from 80/130/180/230/280
    • Ability power ratio reduced to 0.5 from 0.6


  • Health per level increased to 90 from 82
  • Increased Malphite’s travel speed during Unstoppable Force


  • Soul Siphon Spell Vamp reduced to 10/15/20% from 10/20/30%


  • Fixed a bug where Riptide would continue to deal full damage on subsequent hits to slow immune targets


  • Cull the Meek’s fury-enhanced swipe trail is now properly red

Twisted Fate

  • Loaded Dice will now show total gold earned by the skill on a per-unit basis on the buff tooltip

Xin Zhao

  • Fixed a bug where Three Talon Strike did not take Critical Damage modifiers into account


  • New item: Athene’s Unholy Grail
    • 80 Ability Power
    • 36 Magic Resist
    • 15 mana regeneration per 5 seconds
    • 15% cooldown reduction
    • Unique Passive: Restores 12% of your max mana on kill/assist and increases your mana regeneration by 1% per 1% mana missing
  • Phantom Dancer movement speed reduced to 12% from 15%
  • Zeal movement speed reduced to 6% from 8%

Summoner’s Rift Graphics Updated:

  • New textures across the entirety of Summoner’s Rift
  • Changes to the color palette to differentiate the upper and lower jungles from one another
  • A new shopkeeper has arrived to service all your Champion’s item purchases
  • New animations on many monsters including the Ancient Golem, the Lizard Elder, and Baron Nashor
  • HUD now displays the number of creeps you have killed
  • Minimap has improved so that map icons and player icons display more clearly
  • Significantly improved game performance on low end machines and at lower quality settings
  • Improved the visual quality of the in-game HUD

Co-op vs. AI

  • Bots will no longer kill themselves by chasing enemies onto the summoning platform
  • Fixed a bug where Shen Bot did not learn all of his abilities
  • Fixed a bug where Ashe Bot would occasionally get stuck toggling Frost Shot repeatedly
  • Fixed a bug where Bots would use Cleanse on knockup, and knockback abilities

Spectator Mode

  • Spectators can now view the spectator UI and use Timeshift controls after the game has ended
  • Spectator Mode will now run at full speed when alt tabbed in windowed or borderless mode
  • The mouse cursor will now hide in spectator mode after a period of inactivity
  • The spectator HUD will now remember chat visibility settings between games
  • Significantly reduced CPU usage of the Featured Games module
  • Improved the algorithm for selecting Featured Games to include more Normal and Ranked Team games with extremely skilled players
  • [EU ONLY] Featured Games will now pull more evenly from top level games in both EUW and EUNE
  • Fixed a bug that caused Featured Games to occasionally show completed games
  • Fixed a bug where fast forwarding up to live could break spectator mode
  • Fixed a bug that could cause Directed Camera to miss kills in some situations


  • Towers will now alert you with a tone and a particle when you are being targeted
  • Added a confirmation dialog for the quit button in champion select for Custom Games
  • All spells attempted to be cast while crowd controlled (stunned, snared, etc) will now cast immediately at the end of the effect
  • Improved particle scaling on characters like Dragon or Baron Nashor
  • Fixed a bug where players could not spam emotes to their heart’s content
  • Fixed a bug where units would remain highlighted after death
  • Fixed a bug where inputs made while the shop is open would translate onto the battlefield (unintentional pings, pathing, etc)
  1. guest
    May 23, 2012 at 23:56

    Amazing app, congratulations on work and thank you!
    Updates are right on time (looking at other LoL apps for example), and it is nice to see that.

    I have a little suggestion. It would really help that you can see the whole sequence of items. Something like if you click at Phantom Dancer you will see Zeal, Cloak of Agility and Dagger under it. It would be amazing!

    Thank you, and gl with developing 🙂

  2. Wacica
    May 24, 2012 at 18:42

    Best of the best You are GODs

  3. Aisuko
    May 27, 2012 at 22:36

    Great app but item adding mana will also add energy. And there’s no difference between mana champs and energy champs :/

    But thank you for that wonderful application 🙂

  4. Will
    June 1, 2012 at 10:19

    Randuins omen should read 35% slow instead of 25% on passive.

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