Home > Uncategorized > LoL Builder Lite updated to v1.0.0.121

LoL Builder Lite updated to v1.0.0.121

July 11, 2011

LoL Builder Lite updated to match v1.0.0.121 League of Legends version.

  • New champion – Leona, The Radiant Dawn,
  • DPS Calculator,
  • Corrected Attack Speed of champions,
  • Builds are now removable,
  • Some app fixes
Leona, The Radiant Dawn

Leona, The Radiant Dawn

Release Notes v1.0.0.121:

League of Legends v1.0.0.121


  • If Akali uses Shadow Dance on a champion, she will attempt to attack the target upon successfully arriving


  • Headbutt ability power ratio reduced to .7 from .8
  • Pulverize ability power ratio reduced to .5 from .6
  • Triumphant Roar ability power ratio reduced to .2 from .4


  • Enchanted Crystal Arrow
    • Cooldown increased to 100/90/80 from 75 at all levels
    • Slow duration no longer scales with level and now slows for 3 seconds at all levels


  • Rocket Grab now has a proper animation.


  • Fixed a bug where Pyroclasm could instant-kill enemies under some circumstances.


  • Tuned Ezreal’s autoattack frames to be more responsive
  • Trueshot Barrage cooldown reduced to 80 from 100.
  • Essence Flux mana cost reduced to 60/70/80/90/100 from 70/80/90/100/110.


  • Fixed a bug where Dark Wind could instant-kill people under some circumstances.


  • Grog-Soaked Blade max stacks reduced to 4 from 5.


  • Bladesurge mana cost changed to 60/65/70/75/80 from 70
  • Transcendent Blades damage reduced to 80/120/160 from 85/135/185

Jarvan IV

  • Demacian Standard
    • Cooldown increased to 13 from 12
    • Damage reduced to 60/105/150/195/240 from 60/110/160/210/260
  • Dragon Strike damage reduced to 70/115/160/205/250 from 70/120/170/220/270


  • Leap Strike can now target wards again, but will now reveal wards to enemies when used in this manner.


  • Shunpo can now target wards again, but will now reveal wards to enemies when used in this manner.


  • Fixed a bug where Void Ooze was not flagged as an area-of-effect spell
  • Updated Kog’Maw’s autoattack frame to be more responsive
  • Updated Bio-Arcane Barrage attack frame to be more responsive
  • Updated Caustic Spittle’s attack frame to be more responsive
  • Bio-Arcane Barrage
    • Cooldown increased to 17 from 15
    • Duration increased to 10 from 6
  • Living Artillery drop time reduced slightly to increase consistency (Overall slightly faster)

Lee Sin

  • Safeguard can now target wards again, but will now reveal wards to enemies when used in this manner


  • Fixed a bug where Nether Grasp would sometimes only deal 4 ticks of damage instead of 5


  • Flamespitter
    • Damage adjusted to 30/60/90/120/150 from 40/65/90/115/140
    • Ability power ratio reduced to .45 from .5


  • Overload base damage increased to 40/65/90/115/140 from 30/55/80/105/130


  • Ravenous Flock now heals Swain for 75% of damage dealt versus champions, and 25% versus minions


  • Hungering Strike now heals for 80% of damage dealt, down from 100%


  • Omen of War
    • Fixed a bug where the Spectral Ghoul would not spawn if Yorick was silenced.
  • Omen of Pestilence
    • Increased the cast range by 50
    • Improved the consistency of the AoE slow by increasing the radius and rate of application.
    • Mana cost reduced to 40/45/50/55//60 from 50/55/60/65/70
  • Omen of Famine
    • Mana cost reduced to 55/60/65/70/75 from 60/65/70/75/80
  • Omen of Death
    • Updated the visual of Reanimated Champions to better show when a Champion has revived.
    • Removed the health decay on the Revenant and Reanimated pets
    • Fixed a bug with the interaction between Chronoshift and Revenants
    • Fixed a bug with Heimerdinger’s turrets and the Reanimated state
  • Unholy Symbiosis
    • Yorick now takes 5% reduced damage for each summon that is active.
    • Increased the Attack Damage and Health of ghouls to 35% from 30% of Yorick’s Attack Damage and Health
  • Ghouls
    • Ghouls are now immune to slows.
    • Ghouls take 50% reduced damage from AoE abilities
  • General
    • Mana per level increased to 35 from 30
    • Health per level increased to 85 from 80
    • Armor per level increased to 3.6 from 3
    • Base Movement speed increased to 320 from 315
    • Slightly increased his base Attack Speed


  • Rabadon’s Deathcap base ability power reduced to 140 from 155


  • Fixed areas in brush that did not correctly hide units
  • Teleporting to a ward will now reveal the ward to enemies for a few seconds
  • Locally jumping to ward will now destealth the ward for 2 seconds
  • Added minimap range indicators for long range (non-global ) spells such as Nocturne’s Paranoia and Ashe’s Hawk Shot
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