Home > Uncategorized > LoL Builder Lite updated to v1.0.0.108

LoL Builder Lite updated to v1.0.0.108

January 5, 2011

New champion, Caitlyn, the Sheriff of Piltover.

Remake of few items and added a new ones. Also I greatly improved loading speed of items and runes. Its a lot faster now!

Caitlyn, the Sheriff of Piltover

Caitlyn, the Sheriff of Piltover

Release Notes v1.0.0.108:

League of Legends v1.0.0.108
Caitlyn, the Sheriff of Piltover

  • Piltover Peacemaker – Caitlyn revs up her rifle for 1 second to unleash a penetrating shot which deals physical damage (deals less damage to subsequent targets).
  • Yordle Snap Trap – Caitlyn sets a trap to reveal sneaky yordles. When sprung, the trap immobilizes the champion and deals magic damage over 1.5 seconds.
  • 90 Caliber Net – Caitlyn fires a heavy net to slow her target, the recoil knocks Caitlyn back.
  • Ace in the Hole (Ultimate) – Caitlyn takes time to line up the perfect shot, dealing massive damage to a single target at a huge range. Enemy champions can intercept the bullet for their ally.
  • Headshot (Passive) – Every 8 attacks (attacks while in brush count as 2), Caitlyn will fire a headshot, dealing either 150% damage to a champion or 250% damage to a minion.


  • Base movement speed increased to 310 from 305
  • Noxius Blast movement speed buff increased to 3 seconds from 2
  • Twin Fang ability power ratio increased to .55 from .45
  • Petrifying Gaze slow increased to 60% at all levels from 40/50/60%
  • Petrifying Gaze cooldown changed to 130/120/110 seconds from 120 at all levels


  • Judgment base damage increased to 60/100/140/180/220 from 60/90/120/150/180 per second


  • Bladesurge cast range increased to 650 from 600
  • Equilibrium Strike cast range increased to 425 from 375
  • Transcendent Blades base damage increased to 90/140/190 from 80/130/180
  • Title is now ‘The Will of the Blades’ instead of ‘the Will of the Blades’


  • Shunpo will now place Katarina on the other side of the target (relative to Katarina), rather than behind the target


  • Base attack damage increased to 51 from 48
  • Attack damage per level increased to 3.1 from 2.9


  • Fixed a bug where the Malefic Visions spell cast by opposing Malzahars behaved improperly


  • Vicious Strikes health scaling increased to 1%, from 0.5%
  • Vicious Strikes base damage reduced to 7/14/21/28/35 from 10/17/24/31/38


  • Grand Skyfall is now more visible to allies. The green circle that allies see now appears when Pantheon starts channeling. The red circle that enemies see still draws when he leaps into the air


  • Tiger Stance
    • Base damage changed to 30/80/130/180/230 from 40/80/120/160/200
    • No longer scales off of ability power
    • Attack damage scaling increased to 1.7 from 0.5
    • Persistent attack speed in Tiger Stance increased to 20/25/30/35/40% from 15/20/25/30/35%
    • Initial damage effect can now be triggered any time in Tiger Stance, or within 5 seconds of casting if you switch stances
    • Restored the hit particle to Tiger Stance’s basic attacks
  • Phoenix Stance
    • Breath damage reduced to 40/80/120/160/200 from 50/95/140/185/230
    • Now casts fire cone every 3 attacks instead of every 4


  • NEW ITEM – Ionian Boots of Lucidity
    • UNIQUE Passive: Reduces ability cooldowns by 15%.
    • UNIQUE Passive: Enhanced Movement 2.
  • Zhonya’s Ring has been decommissioned.
  • NEW ITEM – Zhonya’s Hourglass
    • +100 AP +50 Armor
    • UNIQUE Active: Places your champion into stasis for 2 seconds, rendering you invulnerable and untargetable but unable to take any action. 90 sec cooldown.
  • NEW ITEM – Rabadon’s Deathcap
    • +155 AP UNIQUE Passive: Increases Ability Power by 30%
  • Rod of Ages, Warmog’s Living Armor, and the Bloodthirster now show you in their tooltip what their stats are. Look for this to spread to other items like Trinity Force and Tiamat soon
  • Phantom Dancer attack speed increased to 55% from 50%
  • Sunfire Cape no longer continues to deal damage while dead
  • The Black Cleaver
    • Damage reduced to 55 from 75
    • Now adds 30% increased attack speed
    • Unique Passive – Now shreds 15 armor per stack from 12 but has a maximum of 3 stacks from 5.
  • Sight Ward
    • Cost reduced to 75 gold from 90 gold
    • Now has 3 health, is immune to healing effects and takes only 1 damage from every attack
  • Vision Ward
    • Now has 3 health, is immune to healing effects and takes only 1 damage from every attack
  • Will of the Ancients ability power granted to the owner increased to 50 from 40
  • Wit’s End
    • Now damages enemies that do not have mana
    • Fixed a bug where Wit’s End did not interact correctly with clones
  • Wriggle’s Lantern
    • The ward created now has 3 health and is immune to healing effects and take only 1 damage from every attack

Summoner Spells

  • Exhaust now reduces (auto/basic) attack damage by 70% and ability/item damage by 35% instead of the blinding for the duration


  • Baron Nashor
    • Base health increased to 8000 from 6500
    • Magic resistance increased to 70 from 35
    • Damage increased by approximately 15%
  • Dragon
    • Global gold reward reduced to 190 from 240
    • Magic resistance increased to 30 from 0
    • The on-hit burning debuff now affects the target of his attack but nobody else (previously it afflicted enemies in a cone but ignored the attack target)
    • The burning debuff now also reduces attack speed by 20%
    • Updated the tooltip to reflect that the Dragon no longer grants global experience
  • Monster experience range reduced to 800 from 1250
  • Removed mana from all inhibitor minions
  • Shrine (spawn) turrets now ignore all resistances and immunities
  • The Options menu now has a 2nd slider that scales the chat box independent of the rest of the UI


  • Miss Fortune – Fixed audio timing of ‘Make It Rain’ and fixed a bug that caused the audio not to play at certain distances.
  1. michael
    January 7, 2011 at 17:54

    Mate your awesome program don’t work , even after your latest updates 😦

    • January 9, 2011 at 19:31

      Try .108c version, hope it fixes most issues

  2. geololj
    January 9, 2011 at 18:35

    Greetings and Happy New Year 🙂

    I would like to ask you how did you make this app and if it is easy to create one for Lineage 2. I want to have an app that has crafting recipes inside (what materials needed etc).

    I would really appreciate any help 🙂

    • January 9, 2011 at 19:38

      If You arent new in programming I think You could do it pretty fast and easy. Check http://developer.android.com to see how android works. You have to make database (with materials needed?) and connect it with applications gui. Thats all 😉

  3. Jordan
    January 18, 2011 at 13:11

    Have you considered making the elixirs so they don’t have to go in your items tab? I’d like to hav e that little bit more accuracy when building on your app. Just a suggestion.

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